dashboard #1

Merged
andi merged 118 commits from dashboard into master 2024-09-29 06:47:35 +00:00
Showing only changes of commit 2310c2ab0d - Show all commits

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@@ -7,32 +7,24 @@ var invaders_stepSize = 5;
var invaders_margin = 30; var invaders_margin = 30;
var invaders_city_height = 75; var invaders_city_height = 75;
var invaders_pause = true; var invaders_pause = true;
var invaders_parentDivId = 'invaders_area'; var invaders_area = 'invaders_area';
var invaders_kills = 0; var invaders_kills = 0;
var invaders_points = 0; var invaders_points = 0;
var invaders_points_kill = 10; var invaders_points_kill = 10;
var invaders_points_lost = -50; var invaders_points_lost = -50;
var invaders_game_over = false; var invaders_game_over = false;
var invaders_loop_count = 0; var invaders_loop_count = 0;
var invaders_parentDivId = "invaders";
function initInvaders(parentDivId) { function initInvaders(parentDivId) {
invaders_parentDivId = parentDivId;
// create a copy of the parentDiv $('body').append('<div id="'+invaders_area+'"><div id="invaders_points">Points: 0</div><div id="invaders_kills">Kills: 0</div><div id="invaders_game_over"><div class="invader_notify">Game Over</div></div></div>');
// and set it at the exact same position
var parent = $('#'+parentDivId);
var height = parent.height();
var width = parent.width();
$('body').append('<div id="'+invaders_parentDivId+'"><div id="invaders_points">Points: 0</div><div id="invaders_kills">Kills: 0</div><div id="invaders_game_over"><div class="invader_notify">Game Over</div></div></div>');
$('#'+invaders_parentDivId).offset({ top: parent.offset().top, left: parent.offset().left})
$('#'+invaders_parentDivId).height(parent.height());
$('#'+invaders_parentDivId).width(parent.width());
$('#'+invaders_parentDivId)
$('.invader_notify').click(function() { $('.invader_notify').click(function() {
// restart the game // restart the game
$('#'+invaders_parentDivId).remove(); $('#'+invaders_area).remove();
initInvaders(parentDivId); initInvaders(invaders_parentDivId);
invaders_game_over = false; invaders_game_over = false;
invaders_kills = 0; invaders_kills = 0;
invaders_points = 0; invaders_points = 0;
@@ -49,7 +41,7 @@ function gameOver() {
} }
function pauseInvaders() { function pauseInvaders() {
$('#'+invaders_parentDivId).hide(); $('#'+invaders_area).hide();
clearIntervals(); clearIntervals();
} }
@@ -60,15 +52,25 @@ function clearIntervals() {
function startInvaders() { function startInvaders() {
$('#'+invaders_parentDivId).show(); // move invaders_area to the same position as the parent div
const parent = $('#'+invaders_parentDivId);
const height = parent.height();
const width = parent.width();
const area = document.getElementById(invaders_area);
area.style.top=parent.offset().top+"px";
area.style.left=parent.offset().left+"px";
area.style.height=parent.height()+"px";
area.style.width=parent.width()+"px";
$('#'+invaders_area).show();
if (!invaders_game_over) { if (!invaders_game_over) {
if (invaders_count == 0) { if (invaders_count == 0) {
addInvader(invaders_parentDivId); addInvader(invaders_area);
} }
clearIntervals(); clearIntervals();
invaders_game_move=window.setInterval("moveRandomly('"+invaders_parentDivId+"')",100); invaders_game_move=window.setInterval("moveRandomly('"+invaders_area+"')",100);
invaders_game_new=window.setInterval("addInvader()", 1000); invaders_game_new=window.setInterval("addInvader()", 1000);
} }
} }
@@ -77,7 +79,7 @@ function startInvaders() {
function addInvader() function addInvader()
{ {
var id = 'invader_' + invaders_count++; var id = 'invader_' + invaders_count++;
var parent = $('#'+invaders_parentDivId); var parent = $('#'+invaders_area);
var height = parent.height(); var height = parent.height();
var width = parent.width(); var width = parent.width();
var top = 10; // start at the top var top = 10; // start at the top